What this blog is for
This is rolling clouds, my personal blog. I’m an AI Engineer with a PhD in applied quantum mechanics and supercomputing, currently leading a team focused on quantum mechanics-inspired AI. This is where I write about STEM: AI, science, mathematics, and the craft of building software, with experiments and the occasional longer essay when something insists on being written.
I also develop games under my one-person label, Dark Phase Studios. Since October 2026, my game development articles and devlogs have their own home on the studio blog.
On the AI side, it’s mostly agents: how they interact with each other inside digital environments — 3D worlds among others — plus reinforcement learning, domain-specific language models, and local LLMs running on consumer hardware. The other thread is the craft itself: building software as a one-person team working with coding agents. No cadence promises — smaller and shipped beats bigger and planned. If you want to follow along, there’s an RSS feed.